In recent years, I’ve seen a resurgence of the challenging platformer, but most of them, such as Super Meat Boy and I Wanna Be the Boshi (or I Wanna Be the Guy even) are so far out of my skill level that they aren’t my kind of game. I enjoy a challenge yes, but I’m not a masochist, I don’t want to bang my head on the same level death after death. However, I’ve discovered a really fun game that gives the challenging platforming, without the frustration.
Created by XPEC Entertainment, and published by Reverb Publishing, Do Not Fall-Run For Your Drink is a return to the challenging, arcade style platforming that I grew up with in the era of games such as the original Sonic the Hedgehog, and the original Super Mario Bros. However, Do Not Fall (only on Playstation Network) stands apart from them in it’s modern style mechanics, while still bringing something to the table for platforming fans.
Do Not Fall-Run For Your Drink is set inside the world of a vending machine, players will begin playing as FiFi, a rabbit who is trying to get the ingredients for each of the drinks (worlds) in the vending machine. Do Not Fall is divided into 7 “Drinks” which are comprised of 10 levels each (with challenge levels unlocking as you progress.) The really cool part of this platformer though, is that as you move through the levels, getting keys to open doors, as well as bolts and screws (which help you unlock all sorts of unlockables, such as concept art, characters, and other mystery unlockables.) the ground beneath your feet falls, making a normally simple platformer into something a little more frantic. There are certain tiles that don’t fall, but in order to get the higher rankings on the levels you have to collect as much in a level as you can, in as short of a time as you can, while avoiding obstacles (some of which may make you fall) in the attempt to completing the level. It sounds complicated and difficult, but really it mixes the Collect-a-Thons of a bygone era, with platforming, and a little bit of the challenge of modern gaming.
The Single Player mode has both a Normal and a Hard difficulty, so that people who like the Super Meat Boy style difficulty will have sadistic gameplay to enjoy. Normal difficulty can be rather challenging as well, but it’s not impossible once you get good at the controls, such as the jump, dash and other game mechanics that make this game so unique and fascinating. There is also both a Local and Online Multiplayer mode however, which has 7 different modes that seemed rather Mario Party-esque to me (which is fantastic since I LOVE Mario Party.) The multiplayer modes are as follows:
Soccer – Players will compete, trying to shoot the ball into the goal to win points, The player with most points when time runs out wins.
Crown Grabber -Players will need to grab the crown and keep the crown as long as they can to gain points, if a player falls, the crown becomes up for grabs again. The player with the most points at the end, wins the match.
A Cold Wind Blows – Players will need to reach the safe area before the tiles disappear, if they do, the player will gain points, if the player falls points are deducted. Players can also gather gems to gain extra points. As with the other modes, the highest number of points at the end of the round wins..
Step on the Floor – By far one of my favorite multiplayer modes, the goal is for players to step on floor tiles to gain points, if a player falls, they will lose points,
Occupy the base– you gain points when you occupy a base, occupy more bases for more points, at the end the person with the most points wins
Mark the Territory – As you step on floor tiles they will be marked by your color, after taking a key (of your color) to your base, you can gain points from your territory. Most points at the end wins
There are plenty of Multiplayer modes to enjoy, and with it being compatible for local as well as online multiplayer, there’s tons of challenging competition to be had.
Where the fun really hits for me though, is in the Collect-a-Thon portion of the game, during each level you can pick up golden bolts, as well as gray knuts, which can be used to unlock concept art, extra characters for single player, and mystery “Special” unlockables. For someone such as myself, who loves collecting things and unlocking things in games, it added a new layer of awesome fun for me. The sheer number of collectibles and unlockables also adds tons of replay value to the levels, as well as the drive to get the max rank on every level (which is no easy task I might add.)
Now that you know more about the game, let’s get to the scoring here.
Accessibility & Controls – The controls for this game are pretty straight-forward and simple, but the fast paced nature of the game can be a bit daunting for people without fast reflexes. Being a disabled gamer, though my reflexes are fine, I know people with some disabilities (and some non disabled people) who would have a hard time with Do Not Fall. Though it has very easy controls to learn, because of the reflexes needed I give Do Not Fall a 9 out of 10 in the Accessibility and Controls category.
Multiplayer & Connectivity – I had a TON of fun playing the different modes of Multiplayer, which blended the Do Not Fall mechanics and gameplay with Mario Party style mini games, It’s fun, it’s silly and just plain cool. I give Do Not Fall a 10 out of 10 in the Multiplayer and Connectivity category.
Replayability – With all the things to unlock, collect and do in the game, there is quite literally hundreds of hours of playtime in the game if you really want to work at getting everything (In my opinion anyway) so I can whole-heartedly give Do Not Fall a 10 out of 10 in the Replayability category.
Difficulty & Gameplay – Do Not Fall is a challenging game, sometimes it can be incredibly unforgiving and just downright mean, however…it’s a LOAD of FUN! And if you like being challenged and don’t mind dying a few times to get it right, it’s a fantastic experience, so for the Difficulty and Gameplay category I give Do Not Fall a 9 out of 10
Overall Satisfaction – With so much fun to be had in this game, and so many hours of gameplay, both in multiplayer and out of it, I can’t in good conscience give Do Not Fall anything other than a 10 out of 10 in the Overall Satisfaction Category, it just wouldn’t be fair, and I quite honestly wouldn’t be able to sleep at night if I did give it less.
This gives Do Not Fall – Run For Your Drink a 48 out of 50 total score, which is definitely a worthy score for such a fun game. Sure there are a few places where people might be turned off, but for the vast majority of people that like this sort of game I think it’s a great, whimiscal adventure.
I think gamers really should be giving Do Not Fall a try, and I thank XPEC Interactive and Reverb Publishing for releasing such a hidden gem of a game on the Playstation Network. I highly recommend you give it a try, it’s a difficult game, but it’s a rewarding, adorably fun experience.